![]() ![]() It had added things like achievements, bink videos, in-game map and loading from where you saved but it has audio sync and other numerous issues - and was found to be somewhat legally and ethically dubious, so only use it at your own risk. The patch known as "wrace's patch" was formerly a popular choice but has been greatly depreciated recently and has been removed from many locations. If you have the retail CD version, you will need these patches to make it run properly, download here Keep in mind that the game won´t run optimally on higher resolutions than 1024x768 (the rain will become invisible) and that widescreen breaks the wraith blade. Be aware it has a lot of issues, however, and just a handful of pre-recorded tracks and no dynamic soundtrack. SR1 was pulled from digital stores Steam and GOG some time ago and it's currently unclear when it will return, it may still be possible to find digital copies of PC versions. Both versions feature a dynamic soundtrack by Kurt Harland. All versions have their advantages and disadvantages, with Dreamcast being the best, running at 60fps while PlayStation version has the least issues overall, but suffers from low framerate (sub 30), slowdowns and excessive fog. Other favourable versions include the native hardware versions of Playstation or Dreamcast and the use of emulators such Duckstation, Redream or Flycast. Being a Dreamcast emulator, you will need to acquire a Dreamcast version of the game to play. How do I play Soul Reaver?Ĭurrently the definitive version of Soul Reaver 1 is Raina Audron's HD remaster which uses the Flycast Dreamcast emulator with a number of improvements and significantly upgraded textures. TL DR: The rights got sorted somehow as Blood Omen is now available on GOG for the first time in digital form. But the PC port has a problem - it was published not by CD, but by Activision - who were involved in the Kain II kerfuffle and got burned by it. Ultimately, SE owns the rights to BO1 and the rest of LoK now - this is why they were able to release BO1 on PSN a few years ago. Those IP rights became property of Eidos when they bought CD, and SE when they bought Eidos. The final outcome of that was CD walked away with full IP rights (save for publishing rights on the PC port held by Activision) in exchange for them acknowledging SK as the original developers and the people that came up with the concept. The short version is CD agreed to publish and got the IP rights (as publishers do) but they transitioned to a developer and helped with development and were unable to fully meet their publishing duties so had to further enlist other publishers to help do so.The lawsuit between SK and CD was strictly speaking over CD allegedly copying SK's materials for a potential sequel (Kain II), but it airs all the grievances and processes there. You can see from this list it became a bit of a legal mess.
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